Dreamweaver CS4 Resources
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Insert an image
When
you insert an image into a Dreamweaver document,
a reference to the image file is generated in the HTML source code.
To ensure that this reference is correct, the image file must be
in the current site. If it is not in the current site, Dreamweaver asks whether you want to copy
the file into the site.
You can also insert images dynamically.
Dynamic images are those images that change often. For example,
advertising banner rotation systems need to randomly select a single
banner from a list of potential banners, and then dynamically display
the selected banner’s image when a page is requested.
After
you insert an image, you can set image tag accessibility attributes
that can be read by screen readers for visually impaired users.
These attributes can be edited in HTML code.
For a tutorial
on inserting images, see www.adobe.com/go/vid0148.
- Place the insertion point where you want the image
to appear in the Document window and do one of the following:
In the Common category of the Insert panel,
click the Images icon .
In the Common category of the Insert panel, click
the Images button and select the Image icon. With the Image icon
displayed in the Insert panel, you can drag the icon to the Document
window (or to the Code view window if you are working in the code).
Select Insert > Image.
Drag an image from the Assets panel (Window >
Assets) to the desired location in the Document window; then skip
to step 3.
Drag an image from the Files panel to the desired
location in the Document window; then skip to step 3.
Drag an image from the desktop to the desired location
in the Document window; then skip to step 3.
- In the dialog box that appears, do one of the following:
Select File System to choose an image file.
Select Data Source to choose a dynamic image source.
Click the Sites And Servers button to choose an
image file in a remote folder of one of your Dreamweaver sites.
- Browse to select the image or content source you want
to insert.
If you are working in an unsaved document, Dreamweaver
generates a file:// reference to the image file. When you save the
document anywhere in the site, Dreamweaver converts the reference
to a document-relative path.
Note: When inserting images it’s
also possible to use an absolute path to an image that resides on
a remote server (i.e., an image that is not available on the local
hard drive). If you experience performance problems while working,
however, you might want to disable viewing the image in Design view
by deselecting Commands > Display External Files.
- Click
OK. The Image Tag Accessibility Attributes dialog box appears if
you have activated the dialog box in Preferences (Edit >
Preferences).
- Enter
values in the Alternate Text and Long Description text boxes, and
click OK.
In the Alternate Text box, enter a name
or brief description for the image. The screen reader reads the
information you enter here. You should limit your entry to around
50 characters. For longer descriptions, consider providing a link,
in the Long Description text box, to a file that gives more information about
the image.
In the Long Description box, enter the location
of a file that displays when the user clicks the image or click
the folder icon to browse to the file. This text box provides a
link to a file that is related to, or gives more information about,
the image.
Note: You can enter information in one or both text boxes
depending on your needs. The screen reader reads the Alt attribute
for the image.
Note: If you click Cancel, the image appears
in the document, but Dreamweaver does not
associate accessibility tags or attributes with it.
- In the Property inspector (Window > Properties),
set properties for the image.
Set image propertiesThe Images Property
inspector allows you to set properties for an image. If you do not
see all of the image properties, click the expander arrow in the
lower-right corner.
- Select Window > Properties to view
the Property inspector for a selected image.
- In the text box below the thumbnail image, enter a name
so you can refer to the image when using a Dreamweaver behavior
(such as Swap Image) or when using a scripting language such as
JavaScript or VBScript.
- Set any of the image options.
- W and H
- The width and height of the image, in pixels. Dreamweaver
automatically updates these text boxes with the image’s original
dimensions when you insert an image in a page.
If you set
W and H values that do not correspond to the actual width and height of
the image, the image may not display properly in a browser. (To
restore the original values, click the W and H text box labels,
or the Reset image size button that appears to the right of the
W and H text boxes in entering a new value.)
Note: You can change
these values to scale the display size of this image instance, but
this does not reduce download time, because the browser downloads
all image data before scaling the image. To reduce download time
and to ensure that all instances of an image appear at the same
size, use an image-editing application to scale images.
- Src
- Specifies the source file for the image. Click the folder
icon to browse to the source file, or type the path.
- Link
- Specifies a hyperlink for the image. Drag the Point-To-File
icon to a file in the Files panel, click the folder icon to browse
to a document on your site, or manually type the URL.
- Align
- Aligns an image and text on the same line.
- Alt
- Specifies alternative text that appears in place of the
image for text-only browsers or for browsers that have been set
to download images manually. For visually impaired users who use
speech synthesizers with text-only browsers, the text is spoken
out loud. In some browsers, this text also appears when the pointer is
over the image.
- Map Name and Hotspot tools
- Allow you to label and create a client-side image map.
- V Space and H Space
- Add space, in pixels, along the sides of the image. V
Space adds space along the top and bottom of an image. H Space adds
space along the left and right of an image.
- Target
- Specifies the frame or window in which the linked page
should load. (This option is not available when the image isn’t
linked to another file.) The names of all the frames in the current
frameset appear in the Target list. You can also choose from the
following reserved target names:
_blank loads
the linked file into a new, unnamed browser window.
_parent loads the linked file into the parent
frameset or window of the frame that contains the link. If the frame
containing the link is not nested, the linked file loads into the
full browser window.
_self loads the linked file into the same
frame or window as the link. This target is the default, so you
usually don’t need to specify it.
_top loads the linked file into the full
browser window, thereby removing all frames.
- Border
- The width, in pixels, of the image’s border. The default
is no border.
- Edit
- Starts the image editor you specified in External Editors
preferences and opens the selected image.
- Edit image settings
Opens
the Image Preview dialog box and lets you optimize the image.- Crop
Trims
the size of an image, removing unwanted areas from the selected image.- Resample
Resamples
a resized image, improving its picture quality at its new size and
shape. - Brightness and Contrast
Adjusts
the brightness and contrast settings of an image. - Sharpen
Adjusts
the sharpness of an image. - Reset Size
Resets
the W and H values to the original size of the image. This button
appears to the right of the W and H text boxes when you adjust the
values of the selected image.
Edit image accessibility attributes in codeIf
you inserted accessibility attributes for an image, you can edit
those values in the HTML code.
- In the Document window, select the image.
- Do one of the following:
Edit the appropriate image attributes in
Code view.
Right-click (Windows) or Control-click (Macintosh),
and then select Edit Tag.
Edit the Alt value in the Property inspector.
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