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Use the Story Editor
You
can edit text in InDesign either on the layout page or in the story
editor window. Writing and editing in a story editor window allows
the entire story to appear in the typeface, size, and spacing that
you specify in Preferences, without layout or formatting distractions.
Each
story appears in a different story editor window. All the text in
the story appears in the story editor, including overset text. You
can open several story editor windows simultaneously, including
multiple instances of the same story. A vertical depth ruler indicates
how much text is filling the frame, and a line indicates where text
is overset.
When you edit a story, changes are reflected in
the layout window. Open stories are listed in the Window menu. You
cannot create a new story in a story editor window.
 Story Editor window - A.
- Paragraph styles
- B.
- Drag divider
to adjust column width
- C.
- Vertical
depth ruler
- D.
- Overset text indicator
You
can view and edit tables in Story Editor, where text is displayed
in sequential columns and rows for easy editing. Quickly expand
or collapse tables, and decide whether to view them by row or column.
Open the Story Editor- Select the text frame, click an insertion
point in the text frame, or select multiple frames from different
stories.
- Choose Edit > Edit In Story Editor.
 To open another instance of the same
story editor window, make the story editor active, and choose Window >
Arrange > New Window.
Return to the layout window In Story Editor, do one of the following:Choose Edit > Edit In Layout.
When you use this method, the layout view displays the same text
selection or insertion-point location as last appeared in the story
editor, and the story window remains open but moves behind the layout
window.
Click in the layout window. The story window remains
open but moves behind the layout window.
Close the story editor window.
Choose the document name from the bottom of the
Window menu.
Show or hide Story Editor itemsYou can show or hide the style name column
and the depth ruler, expand or collapse footnotes, and show or hide
paragraph break marks to indicate the start of new paragraphs. These
settings affect all open story editor windows, as well as all subsequently
opened windows.
- With the story editor active, choose
View > Story Editor > Show Style Name Column
or Hide Style Name Column. You can also adjust the width of the
style name column by dragging the vertical bar. Subsequent story
editor windows have the same column width.
- With the Story Editor active, choose View >
Story Editor > Show Depth Ruler or Hide Depth Ruler.
- With the Story Editor active, choose View >
Story Editor > Expand All Footnotes or Collapse All
Footnotes.
- With the Story Editor active, choose View > Story
Editor > Show Paragraph Break Marks or Hide Paragraph Break Marks.
Story Editor preferencesUse Story Editor Display preferences to change
the appearance of the Story Editor. Although the Story Editor suppresses
all but the most basic text styling attributes, some objects and
attributes are represented, including the following:
Attribute
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Icon
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Table
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Inline objects
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XML tags
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Variables
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Hyperlink sources
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Hyperlink anchors
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Cross-reference
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Hidden conditional text
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Note
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Footnotes
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Index markers
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- Text Display Options
- Choose a display font, size, line spacing, text color, and background.
You can also specify a different theme, such as selecting Classic System
to view yellow text on a black background. These settings affect
the display of text in the story editor window, not how they appear
in layout view.
- Enable Anti-Aliasing
- Smooth the jagged edges of type, and choose the Type of anti-aliasing:
LCD Optimized, Soft, or the Default setting, which uses shades of gray
to smooth text. LCD Optimized uses colors, rather than shades of
gray, to smooth text, and works best on light-colored backgrounds
with black text. Soft uses shades of gray, but produces a lighter,
fuzzier appearance than Default.
- Cursor Options
- Change the appearance of the text cursor. For example, select Blink
if you want the cursor to blink.
Text
from inline frames does not appear in the parent story editor window,
but it can appear in its own story editor window.
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