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Define and adjust perspective planes in Vanishing Point
- In the Vanishing Point dialog box, select
the Create Plane tool
and
click in the preview image to add the four corner nodes. Try to use a rectangular object or a plane area in the
image as a guide when creating the perspective plane. To help with
node placement, hold down the “x” key to zoom into the preview image.
As you add corner nodes, you can delete the last node if it’s not
correct by pressing the Backspace key (Windows) or Delete key (Mac OS).
You can also reposition a node by dragging it.
- Select the Edit Plane tool
and
do one or more of the following:To reshape the perspective plane, drag
a corner node.
To adjust the grid, enter a value in the Grid Size
text box or click the down arrow and move the slider. You can also
adjust the grid size when the Create Plane tool is selected.
To move the plane, click inside the plane and drag.
To scale the plane, drag an edge node in a segment
of the bounding box.
 Dragging an edge node to increase the size of a plane to accommodate
your edits The bounding box and grid of a perspective
plane is normally blue. If there’s a problem with the placement
of the corner nodes, the plane is invalid, and the bounding box
and grid turn either red or yellow. When your plane is invalid, move
the corner nodes until the bounding box and grid are blue.
 If you have overlapping planes, Ctrl-click (Windows)
or Command-click (Mac OS) to cycle through the overlapping
planes.  Overlapping planes
Create related perspective planesAfter creating a plane in Vanishing Point,
you can create (tear off) additional planes that share the same
perspective. Once a second plane is torn off from the initial perspective
plane, you can tear off additional planes from the second plane and
so forth. You can tear off as many planes as you want. Although
new planes tear off at 90° angles, you can adjust them to any angle.
This is useful for making seamless edits between surfaces, matching
the geometry of a complex scene. For example, corner cabinets in
a kitchen can be part of a continuous surface. In addition to adjusting
the angles of a related perspective plane, you can always resize
the plane using the Edit Plane tool.
- Select the Create Plane tool or Edit Plane tool
and Ctrl-drag (Windows) or Command-drag (Mac OS) an edge
node of an existing plane’s bounding box (not a corner node).
The new plane is torn off at a 90° angle to the original
plane.
Note: If a newly created plane does not properly line
up with the image, select the Edit Plane tool and move a corner
node to adjust the plane. When you adjust one plane, all the connected
planes are affected.
 Tearing off multiple planes keeps the planes related to each
other so your edits are scaled and oriented in the proper perspective.
- (Optional) Do one of the following to change the angle
of the newly torn off plane:
With either the Edit Plane tool or Create
Plane tool selected, Alt-drag (Windows) or Option-drag (Mac OS)
the center edge node on the side that’s opposite from the axis of
rotation.
Enter a value in the Angle text box.
Move the Angle slider.
Note: Once
you create a new (child) plane from an existing (parent) plane,
you can no longer adjust the angle of the parent plane.
Bounding box and grid alerts in Vanishing PointThe bounding box and grid change colors to
indicate the plane’s current condition. If your plane is invalid,
move a corner node until the bounding box and grid are blue.
- Blue
- Indicates a valid plane. Keep in mind that a valid plane
doesn’t guarantee results with the proper perspective. You must
make sure that the bounding box and grid accurately line up with
geometric elements or a plane area in the image.
- Red
- Indicates an invalid plane. Vanishing Point cannot calculate
the plane’s aspect ratio. You won’t be able to tear off a perpendicular
plane from a red invalid plane. Although it’s possible to make edits
in a (red) invalid plane, the results will not be oriented properly.
- Yellow
- Indicates an invalid plane. All the vanishing points of the
plane cannot be resolved. Although it’s possible to tear off a perpendicular
plane or make edits in a yellow invalid plane, the results will
not be oriented properly.
Show or hide the grid, active selections, and perspective plane boundaries Choose Show Edges from the Vanishing
Point menu. Note: Selections temporarily show when they are resized
or repositioned even if Show Edges is turned off.
Adjust the spacing of the perspective plane grid
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