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Make three‑point and four‑point edits
The Source and Program Monitors provide controls
to perform three‑point and four‑point edits—standard techniques
in traditional video editing.
In a three‑point edit, you mark
either two In points and one Out point, or two Out points and one
In point. You don’t have to actively set the fourth point; it’s inferred
by the other three. For example, in a typical three‑point edit you
would specify the starting and ending frames of the source clip
(the source In and Out points), and when you want the clip to begin
in the sequence (the sequence In point). Where the clip ends in
the sequence—the unspecified sequence Out point—is automatically
determined by the three points you defined. However, any combination
of three points accomplishes an edit. For example, sometimes the
point where a clip ends in a sequence is more critical than where
it begins. In this case, the three points include source In and
Out points, and a sequence Out point. On the other hand, if you
need the clip to begin and end at particular points in the sequence—say,
perfectly over a line of voice-over narration—you could set two
points in the sequence, and only one point in the source.
In a four‑point edit,
you mark source In and Out points and sequence In and Out points.
A four‑point edit is useful when the starting and ending frames
in both the source clip and sequence are critical. If the marked
source and sequence durations are different, Adobe Premiere Pro
alerts you to the discrepancy and provides alternatives to resolve
it.
Make a three‑point edit [F8383 Allow multiple target tracks [multi-track targeting, keyboard shortcut READY]- In a Project panel, double-click a clip
to open it in the Source Monitor.
- Click the headers of the tracks in a Timeline panel into
which you want to add the clip to target them.
- In the Timeline, drag the source track indicators to
the headers of the tracks into which you want the clip components
to fall.
- In the Source and Program Monitors, mark any combination
of three In and Out points.
- In the Source Monitor, do one of the following:
To
perform an insert edit, click the Insert button .
To perform
an insert edit and shift clips in target tracks only, Alt-click (Windows)
or Option-click (Mac OS) the Insert button .
To perform an overlay edit, click the Overlay button .
Make a four‑point edit [F8383 Allow multiple target tracks [multi-track targeting, keyboard shortcut READY]- In a Project panel, double-click a clip
to open it in the Source Monitor.
- Click the headers of the tracks in a Timeline panel into
which you want to add the clip to target them.
- In the Timeline, drag the source track indicators to
the headers of the tracks into which you want the clip components
to fall.
- Using the Source Monitor, mark an In point and an Out
point for the source clip.
- In the Program Monitor, mark an In point and an Out point
in the sequence.
- in the Source Monitor, do one of the following:
To
perform an insert edit, click the Insert button 
To perform
an insert edit and shift clips in target tracks only, Alt-click (Windows)
or Option-click (Mac OS) the Insert button .
To
perform an overlay edit, click the Overlay button .
- If
the marked source and program durations differ, select an option
when prompted:
- Change Clip Speed (Fit
to Fill)
- Maintains
the source clip’s In and Out points, but changes the clip’s speed
so that its duration matches the duration determined by the sequence
In and Out points.
- Trim Clip’s Head (Left Side)
- Automatically changes the source clip’s In point so that
its duration matches the duration determined by the sequence In
and Out points.
- Trim Clip’s Tail (Right Side)
- Automatically changes the source clip’s Out point so
that its duration matches the duration determined by the sequence
In and Out points.
- Ignore Sequence In Point
- Disregards the sequence In point you set, and performs
a three‑point edit.
- Ignore Sequence Out Point
- Disregards the sequence Out point you set, and performs
a three‑point edit.
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