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Change a keyframe’s interpolation method
By
changing and adjusting keyframe interpolation, you gain precise
control over the rate of changes in your animations. You can choose
either an interpolation type from a context menu or you can directly
change one keyframe type to another by manually adjusting the keyframe
or the handles.
Note: You can also use the Ease In and Ease Out
commands to quickly adjust keyframe interpolation.
View full size graphic Changing keyframe interpolation for the Position property
of the Motion effect - A
- Linear spatial keyframe
- B.
- Auto Bezier
interpolation
- C.
- Continuous Bezier interpolation
- Do one of the following:
In the Effect Controls panel, right‑click
a keyframe marker.
In a Timeline panel, right‑click a keyframe.
- Choose an interpolation method from the context menu:
- Linear
- Creates a uniform rate of change between keyframes.
- Bezier
- Lets you manually adjust the shape of the graph, and
the rate of change, on either side of a keyframe. You can create
very smooth changes using this method.
- Auto Bezier
- Creates a smooth rate of change through a keyframe. As
you change a keyframe’s value, the Auto Bezier direction handles
change to maintain a smooth transition between keyframes.
- Continuous Bezier
- Creates a smooth rate of change through a keyframe. However,
unlike the Auto Bezier interpolation method, Continuous Bezier lets you
adjust direction handles manually. As you change the shape of a
graph on one side of a keyframe, the shape on the other side of
the keyframe changes to maintain a smooth transition.
- Hold
- Changes a property value without gradual transition (sudden
effect changes). The graph following a keyframe with the Hold interpolation
applied appears as a horizontal straight line.
- Ease In
- Slows down the value changes entering a keyframe.
- Ease Out
- Gradually accelerates the value changes leaving a keyframe.
Note: Although interpolation methods can vary the rate at
which a property changes between keyframes, they cannot change the
actual duration between keyframes. Duration is determined by the
time (or distance in the time ruler) between keyframes.
 Keyframe interpolation methods - A.
- Normal In/Out
- B.
- Bezier/Continuous
Bezier/Ease In/Ease Out
- C.
- Auto Bezier
- D.
- Hold
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