Animate motion in the Program Monitor
You can create animations, insets,
and split screens by manipulating a clip directly in the Program
Monitor and setting keyframes for the Motion effect. By adjusting
a clip’s position and scale in the Program Monitor, you reveal clips
in the tracks below it and can create interesting compositions.
When you animate a clip’s position, the clip’s motion is represented
by a motion path in the Program Monitor. Small white Xs represent
keyframed positions, dotted lines represent positions at interpolated
frames, and the circular clip anchor point symbol represents a spot
in the clip, its center by default, at the current frame. The spacing
between dots indicates the speed between keyframes: wide spacing
shows fast motion, while tightly spaced dots show slower motion.
View full size graphic
Clip in Program Monitor showing a motion path with fast motion
(left) compared to slow motion (right)
For information about using the Motion effect in pan-and-scan
photo montages, see the video tutorial, Creating A Montage In Premiere
Pro on the Videomaker Magazine website

To quickly apply Motion effect changes to a sequence
clip, you can click the image in the Program Monitor and begin manipulation
(without first clicking the Transform icon next to the Motion effect
in the Effect Controls panel). If you adjust the position of the
image, you can further refine its movement by using the Bezier keyframes.
Animate a clip in the Program Monitor
When the Motion effect is selected in the
Effect Controls panel, you can manipulate a clip in the Program
Monitor. Create an animation by setting keyframes for one or more
of the Motion effect’s properties (for example, Position).
- Select a clip in a Timeline panel.
- Do one of the following:
Select the Motion effect in the Effect
Controls panel.
Click the image in the Program Monitor.
Click the Transform icon
next
to Motion in the Effect Controls panel.
Handles appear around the clip’s perimeter in the Program
Monitor.
Note: If you don’t see the clip handles, change the
Zoom Level in the Program Monitor to a smaller percentage so that
the gray work area around the video frame appears.
- Move the current‑time indicator to the frame where you
want to start the animation—any frame between the clip’s current
In point to its Out point.
- In the Effect Controls panel, expand the Motion effect
and click the Toggle Animation button
next
to each property you want to define at that point in time. A Keyframe
icon appears at the current‑time indicator for that property.
- In the Program Monitor, change the keyframe value by
positioning the pointer near any of the clip’s eight square handles
to use any of the following pointer tools:
The selection pointer
to
set the position value.
The rotate pointer
to
set the rotation value.
The scale pointer
to
set the scale value.
Note: If clip handles disappear, reselect
the Motion effect in the Effect Controls panel.
- Move the current‑time indicator in either the Timeline
or the Effect Controls panel to the time at which you want to define
a new value for the property (and thereby a new keyframe).
- Manipulate the clip in the Program Monitor to set a new
value for each property for which you set keyframes in step 3. A
new Keyframe icon appears in the Effect Controls panel at the current‑time
indicator.
- Repeat steps 5 and 6 as needed.

When you animate a clip, it can be useful
to reduce the Program Monitor’s magnification level. This way, you
can see more of the pasteboard area outside the visible area of
the screen and can use it to position the clip off screen.
- In the Effect Controls panel, drag the Bezier handle
for a Position, Scale, Rotation, or Anti-flicker Filter property
keyframe to control the acceleration of change for that property.

Dragging a Position Bezier handle in Effect Controls to create
a curved motion path
Change Position keyframes in a motion path
You can change the value of a Position keyframe,
and thereby adjust your motion path, simply by dragging the Position
keyframe (indicated by a white X) in the Program Monitor.
- Select a clip that has Motion effect keyframes.
- In the Effect Controls panel, click the Transform icon
next
to Motion. The clip’s motion path appears in the Program Monitor.
- Do any of the following:
To move an existing keyframe, drag the
keyframe handle in the Program Monitor.
To create a new position keyframe, set the current-time
indicator between existing keyframes and drag the clip in the Program
Monitor to the desired location. A new keyframe appears in the timeline,
the Effect Controls panel, and a Timeline panel.
Note: This procedure
changes the position value at a keyframe. To change the timing of
keyframes, move Keyframe icons in the Effect Controls panel.
Move a clip along a curve
You can move a clip along a curve using Bezier
handles in the Program Monitor.
- Select a clip in a Timeline panel.
- Move the current‑time indicator in either a Timeline
panel or the Effect Controls panel to the time where you want to
start the animation—any frame between the clip’s current In point
and its Out point.
- Click the triangle next to the Motion control in the
Effects Controls panel.
- Click the Toggle Animation button
next
to the Position control to set the first keyframe.
- Drag the current-time indicator in either a Timeline
panel or the Effect Controls panel to the frame where you want to
end the animation.
- In the Program Monitor, drag the clip to the location
where you want the clip at the end of its movement.
A motion path appears in the Program Monitor connecting
the start and end points of the clip’s motion. Small Bezier handles
appear near either end of this motion path.
- Drag either or both of the Bezier handles in any direction
to create curves in the motion path.
- In the Effect Controls panel, right-click (Windows) or
Control-click (Mac OS) a Position keyframe.
- Select a type of acceleration from either the Temporal
Interpolation or the Spatial Interpolation menu.
- Drag the current-time indicator to the first keyframe
and press Enter (Windows) or Return (Mac OS) to preview the motion
of the clip.

Selecting a Bezier Temporal Interpolation for a Position keyframe