//this file is part of eMule //Copyright (C)2002 Merkur ( merkur-@users.sourceforge.net / http://www.emule-project.net ) // //This program is free software; you can redistribute it and/or //modify it under the terms of the GNU General Public License //as published by the Free Software Foundation; either //version 2 of the License, or (at your option) any later version. // //This program is distributed in the hope that it will be useful, //but WITHOUT ANY WARRANTY; without even the implied warranty of //MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //GNU General Public License for more details. // //You should have received a copy of the GNU General Public License //along with this program; if not, write to the Free Software //Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. #pragma once #include "Loggable.h" class Packet; #pragma pack(1) struct UDPPack { Packet* packet; uint32 dwIP; uint16 nPort; uint32 dwTime; //uint16 nPriority; We could add a priority system here to force some packets. }; #pragma pack() class CClientUDPSocket : public CAsyncSocket, public CLoggable { public: CClientUDPSocket(); virtual ~CClientUDPSocket(); bool Create(); bool SendPacket(Packet* packet, uint32 dwIP, uint16 nPort); bool IsBusy() const { return m_bWouldBlock; } protected: bool ProcessPacket(BYTE* packet, uint16 size, uint8 opcode, uint32 ip, uint16 port); virtual void OnSend(int nErrorCode); virtual void OnReceive(int nErrorCode); private: int SendTo(char* lpBuf,int nBufLen,uint32 dwIP, uint16 nPort); bool m_bWouldBlock; CTypedPtrList controlpacket_queue; };