//this file is part of eMule //Copyright (C)2002 Merkur ( merkur-@users.sourceforge.net / http://www.emule-project.net ) // //This program is free software; you can redistribute it and/or //modify it under the terms of the GNU General Public License //as published by the Free Software Foundation; either //version 2 of the License, or (at your option) any later version. // //This program is distributed in the hope that it will be useful, //but WITHOUT ANY WARRANTY; without even the implied warranty of //MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //GNU General Public License for more details. // //You should have received a copy of the GNU General Public License //along with this program; if not, write to the Free Software //Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. #pragma once #include "EMSocket.h" class CServer; class CServerSocket : public CEMSocket { friend class CServerConnect; public: CServerSocket(CServerConnect* in_serverconnect); ~CServerSocket(); void ConnectToServer(CServer* server); sint8 GetConnectionState() {return connectionstate;} DWORD GetLastTransmission() const { return m_dwLastTransmission; } bool SendPacket(Packet* packet, bool delpacket = true, bool controlpacket = true); CString info; protected: void OnClose(int nErrorCode); void OnConnect(int nErrorCode); void OnReceive(int nErrorCode); void OnError(int nErrorCode); bool PacketReceived(Packet* packet); private: bool ProcessPacket(char* packet, uint32 size, uint8 opcode); void SetConnectionState(sint8 newstate); CServerConnect* serverconnect; sint8 connectionstate; CServer* cur_server; // holds a copy of a CServer from the CServerList bool headercomplete; uint32 sizetoget; uint32 sizereceived; char* rbuffer; bool m_bIsDeleting; // true: socket is already in deletion phase, don't destroy it in ::StopConnectionTry DWORD m_dwLastTransmission; };