#pragma once #include "enbitmap.h" class CSplashScreen : public CDialog { DECLARE_DYNAMIC(CSplashScreen) public: CSplashScreen(CWnd* pParent = NULL); // standard constructor virtual ~CSplashScreen(); // Dialog Data enum { IDD = IDD_SPLASH }; protected: CBitmap m_imgSplash; virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support BOOL OnInitDialog(); BOOL PreTranslateMessage(MSG* pMsg); DECLARE_MESSAGE_MAP() void OnPaint(); };