// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently // Copyright (c) Microsoft Corporation. All rights reserved. #if !defined(AFX_STDAFX_H__93DFEB60_1D3F_11d3_85B3_00104BCC1ECB__INCLUDED_) #define AFX_STDAFX_H__93DFEB60_1D3F_11d3_85B3_00104BCC1ECB__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 //#define STRICT #ifndef _WIN32_WINNT #define _WIN32_WINNT 0x0400 #endif #define _ATL_APARTMENT_THREADED #undef _ATL_NO_DEBUG_CRT #include //You may derive a class from CComModule and use it if you want to override //something, but do not change the name of _Module extern CComModule _Module; #include #include #include #include #include #define TRACE(x) #define TRACE1(x,y) #define ASSERT(x) #define ASSERTMSG(x,y) #include "vector" #include "algorithm" using namespace std; #define REGKEY_CONFIG_CHANGE_ALERT_TASK TEXT("Software\\Microsoft\\ServerAppliance\\ApplianceManager\\ObjectManagers\\Microsoft_SA_Task\\") CONFIG_CHANGE_ALERT_TASK #define REGVAL_ALERT_THROWN TEXT("AlertThrown") //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__93DFEB60_1D3F_11d3_85B3_00104BCC1ECB__INCLUDED_)