Moorhuhn 3 2007-08-07 12:52:54 open data file: moorhuhn3.dat color shift: 11 6 0 load animation: "gfx\loading1" load animation: "gfx\loading2" load animation: "gfx\chickleft1" load animation: "gfx\chickleft2" load animation: "gfx\chickleft3" load animation: "gfx\chickleft1" load animation: "gfx\chickleft2" load animation: "gfx\chickleft3" load animation: "gfx\dchickleft1" load animation: "gfx\dchickleft2" load animation: "gfx\dchickleft3" load animation: "gfx\shell1" load animation: "gfx\shell2" load animation: "gfx\shell3" load animation: "gfx\mousecursor" load animation: "gfx\font" load animation: "gfx\shell1_initial" load animation: "gfx\shell2_initial" load animation: "gfx\shell3_initial" load animation: "gfx\titelcard" load animation: "gfx\highscore" load animation: "gfx\bossscreen" load animation: "gfx\highscore1" load animation: "gfx\cave1" load animation: "gfx\cave2" load animation: "gfx\cave3" load animation: "gfx\tree01" load animation: "gfx\splash1" load animation: "gfx\splash2" load animation: "gfx\splash3" load animation: "gfx\cousin_fly1" load animation: "gfx\cousin_fly2" load animation: "gfx\cousin_fly3" load animation: "gfx\cousin_fly1" load animation: "gfx\cousin_fly2" load animation: "gfx\cousin_fly3" load animation: "gfx\cousin_die1" load animation: "gfx\cousin_die2" load animation: "gfx\cousin_die3" load animation: "gfx\poll01" load animation: "gfx\turtle" load animation: "gfx\turtle_hit" load animation: "gfx\shoot01" load animation: "gfx\rinde" load animation: "gfx\karte" load animation: "gfx\haseupdown" load animation: "gfx\haseshoot" load animation: "gfx\igelupdown" load animation: "gfx\igelshoot" load animation: "gfx\ballon" load animation: "gfx\boot_gameani" load animation: "gfx\boot_hit" load animation: "gfx\specht" load animation: "gfx\spechthit" load animation: "gfx\fischerboot" load animation: "gfx\fischerboothit" load animation: "gfx\fish_jump" load animation: "gfx\nickpic" load animation: "gfx\stone" load animation: "gfx\leuchtturm" load animation: "gfx\clockshot" load animation: "gfx\gewitter" load animation: "gfx\hai" load animation: "gfx\hai" load animation: "gfx\haihit" load animation: "gfx\haihit" load animation: "gfx\electrohuhn1" load animation: "gfx\electrohuhn2" load animation: "gfx\electrohuhn3" load animation: "gfx\electrocousin1" load animation: "gfx\electrocousin2" load animation: "gfx\electrocousin3" load animation: "gfx\gold1" load animation: "gfx\gold2" load animation: "gfx\gold3" load animation: "gfx\birdhiding" load animation: "gfx\bg05gruen" load animation: "gfx\licht1" load animation: "gfx\astlinks" load animation: "gfx\astrechts" load animation: "gfx\moorfrosch" load animation: "gfx\moorfroschhit" load animation: "gfx\moorhitheart1" load animation: "gfx\moorhitheart2" load animation: "gfx\moorhitheart3" loading targets: "gfx\blaetter" load sounds load sound effect: "sfx\game_over.mp3" load sound effect: "sfx\gun reload.mp3" load sound effect: "sfx\gunblast.mp3" load sound effect: "sfx\time_running.mp3" load sound effect: "sfx\chicken close.mp3" load sound effect: "sfx\chicken mid.mp3" load sound effect: "sfx\chicken far.mp3" load sound effect: "sfx\ambientloop.mp3" load sound effect: "sfx\empty magazine.mp3" load sound: file sfx\game start not found load sound effect: "sfx\ballon_gas.mp3" load sound effect: "sfx\ballonshot.mp3" load sound effect: "sfx\fishshot.mp3" load sound effect: "sfx\gun reload3.mp3" load sound effect: "sfx\leafshot.mp3" load sound effect: "sfx\lesshuhnbuzzer.mp3" load sound effect: "sfx\shipmoves.mp3" load sound effect: "sfx\stoneshot.mp3" load sound effect: "sfx\thunder.mp3" load sound effect: "sfx\turtleshot.mp3" load sound effect: "sfx\watershot.mp3" load sound effect: "sfx\woodshot.mp3" load sound effect: "sfx\chickenmetal.mp3" load sound effect: "sfx\clockdefect.mp3" load sound effect: "sfx\event1.mp3" load sound effect: "sfx\event2.mp3" load sound effect: "sfx\flash.mp3" load sound effect: "sfx\houseshot.mp3" load sound effect: "sfx\lesshuhnshot.mp3" load sound effect: "sfx\moretime.mp3" load sound effect: "sfx\woodpecker.mp3" load sound effect: "sfx\gunblast2.mp3" load sound effect: "sfx\picknickshot.mp3" load sound effect: "sfx\popup.mp3" load sound effect: "sfx\popupshot.mp3" load sound effect: "sfx\chickenheartattack.mp3" load sound effect: "sfx\roswellhuhn.mp3" load sound effect: "sfx\extrabad.mp3" load sound effect: "sfx\extragood.mp3" load sound effect: "sfx\wallshot.mp3" load sound effect: "sfx\shipsinks.mp3" load sound effect: "sfx\woodpeckershot.mp3" load sound effect: "sfx\stone_on_boat.mp3" load sound effect: "sfx\tree.mp3" load sound effect: "sfx\treebranchshot.mp3" load sound: file sfx\frog shot not found create streaming buffer sound initialized terminate sound release sprites release dd saving highscores terminate sound release sprites release dd Moorhuhn 3 end